Dart Hinata |link| Review
/// Check if "Full Synchro" (max momentum) is achieved bool get isFullSynchro => _momentum >= maxMomentum;
/// Increase momentum after a good play void rallyPoint() { _momentum = (_momentum + 15).clamp(0, maxMomentum); } dart hinata
/// Reset for next set/match void reset() { _momentum = 0; _jumps = 0; } /// Check if "Full Synchro" (max momentum) is
/// Number of jumps performed int get jumps => _jumps; _jumps = 0






