Your co-driver isn't just for flavor. He is your GPS, your warning system, and your confidence meter. Misinterpret one note, and you'll barrel roll into a tree. The most common confusion for new players is the number system. In most rally games (and real life), the number indicates the severity of the corner, NOT the gear you should take it in.
In DiRT Rally 2.0 , the difference between a podium finish and a DNF (Did Not Finish) is often just two words from your co-driver, Phil Mills. But to use those words effectively, you need to speak his language.
Struggling with "Right 3 over crest tightens?" Download our free DiRT Rally 2.0 Pace Notes PDF. Learn the coded language, co-driver callouts, and how to tune notes for world-record pace. Post Content dirt rally 2.0 pace notes pdf
| Callout | Severity | Degrees | Typical Entry Speed | | :--- | :--- | :--- | :--- | | | Very Slow | 90-degree hairpin | 30-50 kph | | 2 | Slow | 60-90 degrees | 50-70 kph | | 3 | Medium | 30-60 degrees | 70-100 kph | | 4 | Fast | 10-30 degrees | 100-130 kph | | 5 | Very Fast | Slight bend (<10 deg) | 130-160 kph | | 6 / Flat | Full throttle | Almost straight | 160+ kph |
[ SURFACE CONDITIONS ] Dry / Wet / Damp / Muddy / Ice / Snow "Loose" = Gravel on top of tarmac Your co-driver isn't just for flavor
If you have ever flown off a cliff in New Zealand because you thought "Right 4" meant flat out, or plowed into a tree in Spain because a "Square Left" caught you by surprise—welcome to the club.
Mastering the Stages: The Ultimate Guide to DiRT Rally 2.0 Pace Notes (Plus Free PDF Cheat Sheet) The most common confusion for new players is
Did this guide help you? Share your biggest "pace note misunderstanding" moment in the comments below!