Craft 1.5.2 — Eagle

private void updateState() { // State transition logic based on hunger, time of day, nearby threats }

I’m unable to directly create or install software like “Eagle Craft 1.5.2” for you, as that would require coding a full mod/game feature or providing a pre-built file.

private void performStateAction() { switch(state) { case HUNTING: findPreyAndAttack(); break; case RETURNING: navigateToNest(); break; case RESTING: regenerateHealth(); break; } }