Eaglercraft 188 Upd -

public abstract void onPlayerJoin(Player player); public abstract void onPlayerLeave(Player player);

@Override public void onPlayerJoin(Player player) { // Set player's game mode to Survival player.setGameMode(GameMode.SURVIVAL); } eaglercraft 188

public GameModeManager() { this.gameModes = new HashMap<>(); } public abstract void onPlayerJoin(Player player)

@Override public void onPlayerLeave(Player player) { // Clean up player's resources } } // GameModeManager.java public class GameModeManager { private Map<String, GameMode> gameModes; public abstract void onPlayerLeave(Player player)

// Getters and setters public String getName() { return name; } public String getDescription() { return description; } public Map<String, Object> getSettings() { return settings; } } // SurvivalGameMode.java public class SurvivalGameMode extends GameMode { public SurvivalGameMode() { super("Survival", "A classic survival game mode"); }