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Don’t wait for DLC that isn’t coming. If you have a co-op partner and want a brilliant, emotional, creative game on Switch, It Takes Two is a complete package right out of the gate. Just manage expectations – the 30 FPS cap and lower resolution are the only compromises, not missing content.

The only “post-launch” update the Switch received was performance patches and bug fixes, which are already applied if you download the latest version.

However, there’s more nuance to this than a simple “no.” Below, we’ll break down what content is available, how the Switch version handles the game’s existing features, and whether you should expect additional content in the future. Hazelight Studios, the developer behind It Takes Two , has been clear from the start: the game is a complete, self-contained experience. Unlike many modern AAA titles, it wasn’t built with a “season pass” or post-launch expansions in mind.

Director Josef Fares has explicitly stated that he prefers to move on to new projects rather than piece out story content. The game’s narrative – about Cody and May repairing their relationship – has a definitive beginning, middle, and end. Adding DLC chapters would risk undermining that tight, emotional arc.

Here’s a detailed post regarding It Takes Two and its DLC situation on the Nintendo Switch. First, the short answer: It Takes Two currently has no paid DLC , and no downloadable expansion has been announced for any platform, including the Nintendo Switch.