If anyone has a clean step-by-step on using the frame debugger for model swapping (not just hiding stuff), drop a link 🙏
Just a reminder that MigotoVR (3Dmigoto for VR) lets you do things most VR mods can’t — per-eye model swapping, toggling individual shaders, hiding UI elements, and even creating custom “photo mode” tools in VR games. migotovr
⚠️ Steep learning curve, but incredibly powerful. 📁 Docs & examples in the MigotoVR server. MigotoVR: the unsung hero of advanced VR modding. Per-eye shader replacement, model swapping, and full UI control. Not beginner-friendly, but if you want to really modify a VR game at the GPU level, nothing else comes close. 🔧🥽 #VRModding #MigotoVR Option 4: “Tutorial request / appreciation” post I’ve been diving back into MigotoVR lately for SkyrimVR. Finally got per-eye texture replacement working without ghosting. If anyone has a clean step-by-step on using
What’s the coolest thing you’ve pulled off with MigotoVR? 📢 MigotoVR – Quick Reminder MigotoVR: the unsung hero of advanced VR modding