The Wrath of the Fallen
Altaïr moved. Not with the brash fury of his youth, but with the cold economy of a master. The scout vanished first, pulled into the shadow of an overturned dory, a swift blade to the ribs. The archer never woke; a throwing knife lodged in his throat before his next breath. The brute heard the gurgle, turned, and saw only a flicker of white and red.
Altaïr moved closer. Kyros flinched, then laughed—a dry, hopeless sound. “You think I fear death, Assassin? After what I’ve seen? The Apple’s whisper… it shows you the end of everything. Your brotherhood, your creed. Nothing is true. Everything is permitted. You permitted the Apple to be lost once. You let Al Mualim touch it.”
“The map,” Altaïr said, stepping from the glare of the sun into the shade of the pier’s awning.
He had followed the last known Templar convoy from the ruins of Limassol’s castle, past the salt flats where the dead lay unburied—a testament to his own swift, silent work. His target was a minor key, a relic-keeper named Kyros, who carried a map to something far worse: a fragment of the same corrupted Isu technology that had nearly destroyed him once before.
“The fragment,” Altaïr repeated, his voice low as grinding stone. “Where?”