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Blox Fruit Redz | Script

-- Settings (Editable) local Settings = { AutoFarm = true, -- Master toggle FastAttack = true, -- Instantly attack NPCs AutoCollect = true, -- Auto pickup fruits/materials SafeMode = true, -- Run if HP < 30% MinHP = 30, -- HP percent threshold TeleportDelay = 1.5, -- Seconds between TP attacks KillRadius = 350, -- Max distance to search for NPCs }

local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0.8, 0, 0, 40) toggleBtn.Position = UDim2.new(0.1, 0, 0, 110) toggleBtn.Text = "Stop Auto-Farm" toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 60, 60) toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.Font = Enum.Font.GothamBold toggleBtn.TextSize = 16 toggleBtn.Parent = frame script blox fruit redz

-- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local VirtualInputManager = game:GetService("VirtualInputManager") -- Settings (Editable) local Settings = { AutoFarm

-- Helper Functions local function getClosestNPC() local closest = nil local shortestDist = math.huge for _, v in pairs(workspace.Enemies:GetChildren()) do if v:IsA("Model") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then local hrp = v:FindFirstChild("HumanoidRootPart") if hrp then local dist = (rootPart.Position - hrp.Position).Magnitude if dist < shortestDist and dist <= Settings.KillRadius then shortestDist = dist closest = v end end end end return closest end -- Master toggle FastAttack = true

-- Farm Loop local function startFarming() farmActive = true while farmActive and Settings.AutoFarm do if not isSafeToFarm() then wait(2) continue end local target = getClosestNPC() if target then currentTarget = target statusText.Text = "Status: Fighting " .. target.Name attackNPC(target) -- Check if target died if not target.Parent or (target:FindFirstChild("Humanoid") and target.Humanoid.Health <= 0) then kills = kills + 1 killCounter.Text = "Kills: " .. kills statusText.Text = "Status: Killed, searching..." end else statusText.Text = "Status: No NPCs nearby" end autoCollect() wait(Settings.TeleportDelay) end end