Happy to answer questions if anyone’s considering switching. @here quick heads-up — we’re moving from Git to Unity Version Control (Plastic SCM).
Every Unity developer knows the dread of a scene merge conflict. Git sees your carefully arranged GameObjects as a wall of YAML text – and it will get confused. unity version control
🔗 [Link to Unity Version Control]
I used Git + LFS for 2 years. Every scene merge was a nightmare. unity version control